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MY PORTFOLIO
01
AUGUST 2025

3D DIGITAL SCULPTING | BLENDER | ZBRUSH | SUBSTANCE PAINTER
I created a series of speed sculpts of characters, animals, and organic forms using Blender and ZBrush, each completed in under or around 2-3 hours . These observational studies focused on anatomy, gesture, and form, allowing me to explore shape language through quick, iterative practice. I also experimented with texturing in Substance Painter to enhance surface detail and material definition.
02
JULY - SEPTEMBER 2025

PROP CONCEPT AND DESIGN | BLENDER | ARNOLD RENDER | CYCLES RENDER
Original and Inspired Concepts for Game props - fully optimised, handpainted textures and stylized for a variety of genres. Check it Out !
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