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3D GAME CHARACTER ANIMATION
SOFTWARES USED
Maya , Arnold render , Blender
DATE
July 2025
TYPE
3D GAME CHARACTER ANIMATION
TYPES OF ANIMATION
BIPED IDLE | COMBAT | RECOVERY | DAMAGED FLINCH | SWORD TRICKS
Animated a stylized character performing lightsaber combat sequences (idle, attack, and recovery) using Autodesk Maya. The character rig is by Truong, with the lightsaber rig by Jirawat Srisarntiwong and model by Yanin Srisarntiwong. Focused on dynamic posing, timing, and clean animation loops. Rendered with Arnold for high-quality presentation. [WORK IN PROGRESS]
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