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3D GAME CHARACTER ANIMATION

SOFTWARES USED

Maya , Arnold render , Blender

DATE

July 2025

TYPE

3D GAME CHARACTER ANIMATION

TYPES OF ANIMATION

BIPED IDLE | COMBAT | RECOVERY | DAMAGED FLINCH | SWORD TRICKS

Animated a stylized character performing lightsaber combat sequences (idle, attack, and recovery) using Autodesk Maya. The character rig is by Truong, with the lightsaber rig by Jirawat Srisarntiwong and model by Yanin Srisarntiwong. Focused on dynamic posing, timing, and clean animation loops. Rendered with Arnold for high-quality presentation. [WORK IN PROGRESS]

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